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Showing posts with label Range. Show all posts
Showing posts with label Range. Show all posts

Saturday, October 4, 2008

Agility and two more big ones

I did as I said I was going to do in my last post (for once), and spent a few hours at Brimhaven Agility Arena, where I managed to break my current record for most tickets in a single trip (150 tickets!). While I did extremely well my first trip, I got seriously beat down on my second trip. Luckily, I didn't need very many after my first trip. While I met the qualifications for two quests, I still need more training to do them.

After my agility training, I went over to the Edgeville dungeon to train range on hill giants. I choose hill giants because they're relatively easy to hit, and I can get xp fast. I started out with my magic composite bow and mithril arrows, but as the hours began to drag on, I decided to experiment with something else. I made about 1k steel throwing knives a while back, so I went and grabbed them to see how they worked.

I was astounded to realize that I hit dramatically faster with the knives than I did with a bow...and I only lost 1 point of my maximum damage! This allowed me to get the rest of the xp I needed in a remarkably short amount of time.

This opened the way for me to do Mourning's End Part 1. The only really good part about this quest is the fact that you end up with a sweet looking bazooka. It didn't take a whole lot of time to finish this quest, despite the bit of running around you have to do.

Finishing this quest opened up the way to Mourning's End Part 2, which I set about doing immedately upon finishing the previous quest. Unfortunately, this is one of the quests that I absolutely hate, because there is a lot of work involved in finishing it. The rewards aren't really that great at my level either. The only good thing about finishing this quest is knowing that you don't have to do it again. Get it over with and done is my philosophy...and it takes me two days.

Total quest points: 260.

Currently, my plan is now to get started on Woodcutting. I need some big levels, so this should take me a bit of time. I intend to head to Seer's Village to cut maple logs, although I'm not sure yet what I'm going to do with the logs. I'll probably "fletch and drop."

Friday, August 8, 2008

Chapter 5-Episode 3: Best laid plans of noobs and men

First of all, while I may have already stated this, I hate Range. It's very slow to train, unless you have a cannon...then it's just incredibly expensive. It does have it's uses, but for me, a main source of combat ability is not one of them.In the future, I will need a 60 Ranged for a quest. Thus, I have to train it. My plan is to use a bone crossbow, since it has a special attack. I've never used one, so I don't know how well it will work. But people use them, so I'm left to assume that they have some worth.

As far as ranging equipment goes, my bank is somewhat lacking. I still have studded leather armor and a junk bow, so I want to upgrade. For me, upgrading means making it myself. Snakeskin armor is still within my skill range. This means I'm going to have to do several quests:Death to the DorgeshuunRum DealCabin FeverI qualify for the Dorgeshuun quest, so I start it first. There isn't much of a shopping list, and everything I need is already in my bank (light source, 2 sets of H.A.M. robes, rope). It's an easy quest with easy fights. Quest Complete: 1 Quest Point, 2,000 Ranging and Thieving XP, Dorgeshuun special attacks (Ranged 37).

I buy my crossbow, and look at what I need for Rum Deal. I need 47 Prayer, 40 Farming, and 42 Slayer. I got some work to do, it seems.I look to see if I can do any quests that give Slayer XP. Wanted! gives 5,000 and I qualify for it. It's off to Falador. This quest isn't hard, there's just a lot of running around involved. In fact, the hardest part of the quest is the running around. The mage is a wimp, and for some reason he melee's you at the end, after hitting about 12 White Knights for 70 hp each. Quest Complete: 1 Quest Point, 5,000 Slayer XP, access to the White Knight armory (33 Slayer).The armory isn't really worth bothering with. Full white knight is more of a showpiece than it is functional.

I can also get up to 6,000 XP from Darkness of Hallowvale, which I do qualify for. Now when I was discussing Legends Quest, I said it was the second most aggrivating quest in the game. Darkness of Hallowvale is the quest that I rate at #1 on that list. The shopping list is small (all I need to do is pop off to Barbarian Outpost to grab a couple of planks), but the trek across the Sanguinesti region is utterly grueling. I guess it's best to get it out of the way then.I'll not go into the horror of all the backtracking I had to do. I can't say with any certainty how many times I crossed the city, but I know for sure that I lost count at around 6. I even had to recharge my Glories (I have 3 now). Quest Complete: 2 Quest points, 7k Agility XP, 6k Thieving XP, Tome of XP (2k XP with 3 uses...all on Slayer). This gives me 36 Slayer, as well as 51 Thieving.

Now, I really want to use snakeskin armor while it's useful to me, so I decide to train Slayer with melee, while training attack. I plan to train my Attack to 60 before long anyways, so I can upgrade to a dragon battleaxe.I head out to change my assignment (I don't want to fight shades again), and find out that when I let my membership expire, my current Slayer assignment was cancelled. This information would have been much more useful before I made the trip to Taverly. I decide to take a bit of a risk and try Chaedar for assignments. Unfortunately, I'm too wimpy, and she laughes in my face and sends me packing. I decide to give Mazchna one more chance.

He does good by me and gives me 45 Cocatrice. I buy a mirror shield, and head off to the Fremnink Slayer Caves. I don't have a lot of food, but it should get me started. That assignment gets me 37 Slayer, 46 Attack, 48 Hit Points and a 62 Combat Level.

Next up, an old favorite of mine: 40 Hill Giants. I can do that with the food I have left. I grab my brass key and head off to Varrock. In case you don't know, the brass key opens the door on a little shack across the river from Barbarian Village. Down that ladder is a massive den of Hill Giants (it's part of Edgeville dungeon)...which is usually too busy for any manner of usefulness. And this time is no exception.Next stop: Taverly dungeon. It's a longer walk, and as a result there isn't much activity there. Uninhabited, as usual. This assignment gives me a 47 Attack, but no Slayer level.

I then discover that Vannaka is a higher level Slayer master, so I go to him next. 40 Crocodiles. While I hate desert combat, crocodiles are near a Pollnivneach, and I should be able to refill my waterskins there. Plus, getting there will be easy since that's where my house is.

I get there to discover that crocodiles are 1 combat level higher than I am. This will be a good assignment. While I'm getting good XP from them, the crocodiles are beating on me better than I'd like, and my food doesn't last long. It's a bit of a trip, so I take a moment to make my house a bit more useful.

(Note: this is the point where Episode 2 takes place).

Now, I can make cakes. While it might not seem like a big deal, cakes are far better than having nothing at all. Turns out, I don't need them. While I don't get a Slayer level, I get an Attack level (50 Attack).

Next on the list is 81 Ice Warriors. Another good one. I go and catch and cook about 50 Lobsters, and head to Mudskipper Point. That cave from Knight's Sword quest is crawling with them. I didn't do so badly: I finished the task while only having to resupply once. I end up with a 51 Attack, 63 Combat Level, and very close to 40 Slayer.

Next up is a brutal task: 109 Ogres. It's going to be a long assignment, but I should get a lot of XP out of it. The task takes more than 1 day of playing (about 8 hours for me...yeah, I know. Shut up). The task gets me 53 Attack, 50 Hit Points, 64 Combat level, and puts me about 1.7k from my target 42 Slayer.

It is at this point that I make a depressing discovery. By the time I have easy access to snakeskins, I'll be wearing green dragonhide armor. I head to the GE to attempt to buy some snakeskin armor...and there's none to be found at any price. Snakeskins? Nope. It looks like this whole ordeal was all for naught. Oh well...I started it, I may as well finish it. I'll need to train Slayer at some point, anyways.

While Vannaka scores points for brutality in assignments, he loses a few for lack of variety. 95 more Ogres. Oh well...at least I'll get my Slayer level before I'm done. I gear up in my nooby leather range armor and bone crossbow, and head out.

I find a nice, little place for me to "safe" (a combat situation where the player can attack a monster without it being able to respond in kind. This usually involves positioning yourself behind a low obstacle and using range or mage, but halberds can be used in some instances with identical effect), and I get to slaughtering ogres.



This ogre respawns on the other side of the campfire, and as you can see, there's a nice row of impassible bushes to shoot over. If the Ogre gets around it, you can head just a bit south and you're out of reach (illustrated in the picture).

Once I hit 42 Slayer, I'm less than 1k XP from 40 Ranged, so I keep killing Ogres for a bit more till I have it. This leaves 1 more required level for the quests I'm planning on doing. And I know just how to get it.

By the time I reach 40 Ranged and 42 Slayer, I'm a bit more than 1.2k XP from the necessary 47 Prayer. The quest Mountain Daughter will give me 2k Prayer XP. And it'll be relatively quick and easy. It's a relatively simple run around with a fight at the end that's over relatively quickly. Quest Complete: 2 Quest Points, 1,000 Attack, 2,000 Prayer, and a bear head (the bear head is cool!).

Now I got everything but the Farming. Farming is very slow XP when you're actually farming, and I need almost 3k XP for the level I need. I stop by the Sorceress' Garden to see what I can get from there (since Sal's doesn't tell me). I get 50 per fruit, so I need to grab me 54 to get a Farming level (which is 18 glasses of juice!). A bit more thief XP wouldn't kill me anyways.
A bit more thief XP is somewhat of an understatement: I get a 54 Thieving out of it. And this gives me all the levels I need for Rum Deal and Cabin Fever.
While I'm now ready for the quest, my plan has been utterly torpedoed. I no longer need snakeskin armor (although I do plan to crank out a few sets), and I'm ready to go get access to as many snakeskins as I feel like getting.
Ah well...

Saturday, May 3, 2008

Chapter 2-Episode 2: Would YOU trust a noob with sharp objects?

Range. I hate it. But I'm going to train it. I sort of have a plan, but admittedly it's not a great one.
My plan is to train fletching along with range. Oddly enough, I don't much care for fletching either. But it is my sincerest hope to have them both to at least 25 in a short time.

I mine some copper and tin and smith them into arrowheads, crossbow bolts, and a set of bronze crossbow arms. I head over to the chickens, and start killing them for feathers (which I'll need to make arrows).

I pretty much train on everything in that area, taking breaks between bouts of fletching to raise my range a few levels. While killing goblins, I get my first clue scroll.

# of clues: 3/Guthix top, 4 purple firelighters, 44 body runes (147,781 gp value) I keep it all.

At the end of it all, I'm so sick of hitting 0's that I decide that I am, in fact, going to get a cannon to train my range up to 50.

I just don't see how anyone can stand it...