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Showing posts with label Summoning. Show all posts
Showing posts with label Summoning. Show all posts

Saturday, March 6, 2010

Bonus XP Weekend!

From the Jagex Website:

"When you initially log in on the weekend, you will gain approx 2.7x XP for all "normal training" activities (see the question below for a list). While you are logged in, a timer will be running over the time you are logged into the game. Over time, the bonus will decrease to a minimum of 1.1x your usual rate."

HOLY CRAP!

Something of this magnitude needs careful and meticulous planning.  Priorities need to be set and materials need to be gathered.  Because when that timer starts, Wrthlss Noob is going to explode.  I have Friday and Saturday off, so I fully intend to spend every waking moment possible training something.  Apologies in advance to Dylan and Zack.

Expensive skills are currently a priority, followed immedately by hard to train skills and skills which require special, untradable materials (Summoning).

Herblore immedately rises to the top of that list, as does Construction.  Both skills are skills that I really want to train up.  Smithing makes the list from the "hard to train" category, and while Summoning would normally be high on this priority list, I'm happy with my current level.  Fletching makes the cut as a wildcard, from the "skills I hate to train" category.

Current Priority List (as of 3/8/10):

#1)  Herblore
#2)  Smithing
#3)  Construction/Magic
#4)  Summoning
#5)  Fletching

My weekend rounders will be Fishing, with possibly a little bit of Slayer and Runecrafting thrown in for good measure.

Preps:

Herblore:  I have bought about 3m gp worth of herb seeds, and I plan to continue to farm and possibly do more Herblore throughout the weekend.  *NEW*  I realized that I would save a lot of time by making unfinished potions, and so this is done.  I currently have over 2.6k various unfinished potions stockpiled.

Smithing:  I have made plans for trips to GWD to obtain Adamant bars, and I'm saving the bars made from ores obtained from star bonuses.  While my goal is 2.5k bars, I will continue to add to this total as time permits.  I need at least 89 Smithing for the Ardy Achievement Diary.  2.5k bars will insure at least 80 Smithing.

Construction/MagicI have a signifigant number of mahogany logs, which I intend to use Plank Make during the bonus weekend.  I have not yet made sure that I have enough runes/money for this, but calculations are forthcoming.  I have no particular goal for either skill, other than "higher than they are now."  *NEW*  Plank Make kills a lot of time, so I decided to make the planks beforehand.  While Magic is not necessarily off the table, making planks is.

Summoning:  I do not intend to persue charms (outside of daily Bork battles), but I will be gathering the necessary secondaries to use the charms I have.  *NEW*  I've changed my mind, and decided to do a little Slayer in order to boost my charms.  This is not a signifigant focus, however.

Fletching:  This is an extremely small priority, and really I just want to save myself some time in the future by boosing it a level or two in a short time.  Bank space will quickly become an issue, so I don't want to have a lot of logs hanging out in my bank.  So, I need 431 Yew logs to train my Fletching to 85 (Mage Longbow).  I intend to have 1k Magic logs that I will fletch and string.  These will either be sold or alched.

Fishing:  I have a goal of 90 Fishing, so that I can fish Rocktail.  I'll be switching back and forth between Monkfish (to sell) and Sharks (for food).

Slayer:  Not a terribly large concern, but I can't pass up the chance of some bonus Slayer xp.  Iron Dragons is up currently, and I'll stick with that for starters to save a few charges on my Gloves of Dragonslaying.  This is just to break up the monotny of Fishing.

I will not repost, but instead, will make relative changes here.

Thursday, January 21, 2010

Summoning Goal Reached!

Finally:



This, coupled with my 75 Farming have opened the door for two long term goals:  99 Woodcutting and 99 Fletching.  With the Hydra's scrolls I can re-grow my planted Magic trees instantly.  No more wilderness woodcutting, no more competing for resources.  But that's for the future.

Coincidentally, I reached another goal that I wasn't actively working on:



Runite ore is the best ore there is to mine.  While I can't quite smith it yet, it still sells for about 16k per ore.

Next on the list:

Obviously, the "All Skills 75+" goal is next on my plate.  While I was a fan on Hunter in the past, I had been having difficulty getting back into it.  Imp boxes (71 Hunter) was hard enough for me to get, and I was having some trouble trying to figure out how to handle this.

One thing that is kind of breaking me out of my rut is the new-ish group of hunting animals in the elf land.  While I can't catch Grenwall yet, I can catch their bait:  Pawya.  So I gave it a shot...

Unlike any other hunter animal that you catch with box traps, bait is REQUIRED.  And the bait isn't cheap, either.  Papayas have been on the rise thanks to the new "extreme" potions (Grenwall quills is an ingredient for one of them).  And I quickly learned that you lose a lot of bait.

It's hard not to notice players using the Fruit Bat familiars.  Anyone who's played has seen this.  The constant sound of the scrolls being used and bananas, lemons, limes and other fruit littering the ground everywhere is usually a dead giveaway.  When asked why, everyone who's doing it will tell you:  "I'm making money."  And the only fruit that is currently worth going through hours of clicking for is:  PAPAYAS.

So, having never used a Fruit Bat familiar before, I bought back 100 of the pouches I've sold, converted most into scrolls and set to work.  First thing I noticed is that you get a papaya every time it drops fruit.  So I started keeping track of what I spent Vs. what I'm "making" (I'm not really making any money since I'm not selling it).

The profit is high.  And when I say it's high, I mean:  "WHOA MAMA!"  I don't have any solid numbers on this yet, but I will soon, and I'll post the result here.  But so far, I'm up 500k gp.

I'm currently in the process of figuring up some percentages on profitability, as well as bait loss ratios when catching Pawya.  I'll post them once I've got them.

One final note today:  that Ardougne Achievement Diary Elite task list is really bugging me, so I've decided to gradually work on Smithing.  Summoning will come soon enough (as soon as I get back to Slayer).  Progress will be slow, and I maintain no illusions about getting it any day soon, but I am working on it when I can.  Gold ore with the Crafting Gauntlets from the Family Crest quest currently seems like the way to go, but I may mix it up with Adamant bars from GWD.

Monday, November 2, 2009

More Goals Reached

The biggest news to report today is:



Yes, I now have 99 Firemaking, and the coveted (by me at least) Firemaking Skillcape!

While I had last reported that I was going to do beacons to get it, I learned through trial and error that simply burning logs was a lot quicker, but beacons gave better experience per log. Since availability of logs was nowhere close to an issue for me, I opted for the former.

Other News:

Hiscores:  I've recently broken into the top 50,000 players in Runescape!

Ardougne Achievement Diary: A new achievement diary was released for the Ardougne area. I completed Easy, Medium and Hard diaries...only to learn that there is an "Elite" achievement list.

I've always been one of those "do it all in the first day" kind of guys, but these Elite tasks really smacked me down. Hard. I've got 2 serious sticking points: 91 Smithing and 93 Summoning. That's going to be fun.

New Goals:

One of the things I haven't liked about my character is his inability to use the Giant Pouch when runecrafting. While I'm not 100% sure, I believe that 75 Runecrafting is one of the requirements for an Ardougne diary Elite task. So I've decided to get 75 Runecrafting.

I plan to do it by crafting Death runes (about 5k at a time) to get money to buy pure essence to use at the ZMI Runecrafting Altar.

Runecrafting is a skill I don't really like because of the time it takes. But after I get it to 75, this will trigger the start of my next set of goals: all skills 75+.

This will not affect my current goal of 80 Summoning.

Saturday, April 11, 2009

A New Set of Goals

I was kind of at a loss after getting the Adze (much like I was after getting my Quest Cape to begin with and after completing While Guthix Sleeps). When you train for a really long time on one thing, it's difficult to figure out what to do next. But during the course of Firemaking and getting the Adze, I had learned some things.

First thing I learned was that burning maple logs takes a great deal of time. I've always been a "work smarter instead of harder" type of guy, and things that take a long time annoy me...especially when I could be doing something else to make it faster (I.E. burning mage logs).

I also learned that the Spirit Hydra's scrolls regrow your trees in farming plots. The Summoning level required for these familiar is 80. To plant a Magic tree, you need 75 Farming.

I'm sure you see where this is going...

This got me to thinking: having easy access to free magic logs could help me out in countless ways. While the Firemaking aspect is obvious (I still want a skill cape), I also have an 80 Fletching and can fletch Magic Short Bows (and work towards another cape)...which I can Alch for money and Magic experience (enter cape #3 in the long term). This is not to mention that Magic logs themselves are worth somewhere in the neighborhood of 1.3k each. And the whole process of this would give me a whole lot of Woodcutting experience (yet another cape!)

It's a great plan, with a sole hitch: my Summoning skill is currently 66.

I've shown my humble readers (if any) that I'm not opposed to power-training a skill when I want something. Power-training the Summoning skill is limited, however, by how fast you can get your hands on charms, specifically crimson and blue charms. This is not to even mention the fact that most of the charms I can make will cost insane amounts of money to infuse en-masse.

Charms are easily found in most monster drops. However, the drop rate and type is highly unpredictable and the process is slow. I have also heard that you can get charms as rewards from the Castle Wars-esque minigame: Soul Wars. But it's relatively new and I know little about it.

I've had a plan to increase my ability to make money (a more dangerous way than I'm currently working on): God Wars Dungeon. People brag about making ludicrious amounts of money here, and that's exactly what I need. From what I understand, I have the basic skills I need to go, and I have purchased the necessary gear. This is where the wheels fell off the wagon: the two people who were supposed to show me the ropes to get me started haven't been around. Time to start looking for a "Plan B." I'll probably handle it in typical Wrthlss Noob style by researching it myself and having a go at it alone. This will require careful planning, and before I go, I'll want to be able to make my own Range Potions (72 Herblore).

That's just for Summoning, however. I still need a 75 Farming to pull this off as well. This is easy, and I'm already prepared to start. I have a huge number of bird's nests (containing tree seeds) stockpiled from my kingdom at Miscelania. All I really need to do is get back to planting trees.

With these new goals in hand, I set out...