I didn't take screenies, so all I can do is tell you what happened. My bad.
First of all, the bonus percentage dropped dramatically faster than I anticipated. Aparently something was changed to maintain some kind of balance. Smithing and Construction both got skipped because by the time I got done with Herblore, clay hammers offered a better bonus. I also didn't spend a lot of time Runecrafting, as I wanted to spend some time working on Fishing. But here's what I managed to get done:
Herblore: 75 to 82
Farming: 78 to 79
Summoning: 80 to 81
And a large dent in 87 Fishing.
Once I started leveling Herblore, I saw rather quickly that I would get access to Saradomin Brews before all was said and done...which added another few million to the total value of my weekend Herblore supplies. And about 34 million gp in herbs and secondaries condenses down to about 6 million gp in potions.
Glad I didn't buy any of it.
----------------
All in all, I was rather happy with the end result.
Sunday, April 4, 2010
Thursday, March 11, 2010
Pre-Bonus Results
It's now the night before, so here's a rundown of my plan:
Right out of the gates, I'm going to tear into Herblore and crank it out until it's finished. Then, I'm going to do what little Summoning I do have. Then, depending on how much time has passed, I will either smith the Adamant bars I have or I'll go right into Crafting. I have a decent number of gems that I plan to make into jewelry.
Once I'm 2 hours in, any skills that have Stealing Creation tools or bonus experience items won't be worth training.
Once the above is finished, I plan to do some ZMI runecrafting (I have over 3k pure essence) until I can't stand to do it anymore. Then I plan to hit Fishing hard enough to get to 90.
A lot of my plan is on the fly.
That should do some serious damage!
And here's my Hiscores listing the day before:
Wish me luck!
Right out of the gates, I'm going to tear into Herblore and crank it out until it's finished. Then, I'm going to do what little Summoning I do have. Then, depending on how much time has passed, I will either smith the Adamant bars I have or I'll go right into Crafting. I have a decent number of gems that I plan to make into jewelry.
Once I'm 2 hours in, any skills that have Stealing Creation tools or bonus experience items won't be worth training.
Once the above is finished, I plan to do some ZMI runecrafting (I have over 3k pure essence) until I can't stand to do it anymore. Then I plan to hit Fishing hard enough to get to 90.
A lot of my plan is on the fly.
Here's my Herblore bank:
That should do some serious damage!
And here's my Hiscores listing the day before:
Wish me luck!
Saturday, March 6, 2010
Bonus XP Weekend!
From the Jagex Website:
"When you initially log in on the weekend, you will gain approx 2.7x XP for all "normal training" activities (see the question below for a list). While you are logged in, a timer will be running over the time you are logged into the game. Over time, the bonus will decrease to a minimum of 1.1x your usual rate."
HOLY CRAP!
Something of this magnitude needs careful and meticulous planning. Priorities need to be set and materials need to be gathered. Because when that timer starts, Wrthlss Noob is going to explode. I have Friday and Saturday off, so I fully intend to spend every waking moment possible training something. Apologies in advance to Dylan and Zack.
Expensive skills are currently a priority, followed immedately by hard to train skills and skills which require special, untradable materials (Summoning).
Herblore immedately rises to the top of that list, as does Construction. Both skills are skills that I really want to train up. Smithing makes the list from the "hard to train" category, and while Summoning would normally be high on this priority list, I'm happy with my current level. Fletching makes the cut as a wildcard, from the "skills I hate to train" category.
Current Priority List (as of 3/8/10):
#1) Herblore
#2) Smithing
#3) Construction/Magic
#4) Summoning
#5) Fletching
My weekend rounders will be Fishing, with possibly a little bit of Slayer and Runecrafting thrown in for good measure.
Preps:
Herblore: I have bought about 3m gp worth of herb seeds, and I plan to continue to farm and possibly do more Herblore throughout the weekend. *NEW* I realized that I would save a lot of time by making unfinished potions, and so this is done. I currently have over 2.6k various unfinished potions stockpiled.
Smithing: I have made plans for trips to GWD to obtain Adamant bars, and I'm saving the bars made from ores obtained from star bonuses. While my goal is 2.5k bars, I will continue to add to this total as time permits. I need at least 89 Smithing for the Ardy Achievement Diary. 2.5k bars will insure at least 80 Smithing.
Construction/Magic: I have a signifigant number of mahogany logs, which I intend to use Plank Make during the bonus weekend. I have not yet made sure that I have enough runes/money for this, but calculations are forthcoming. I have no particular goal for either skill, other than "higher than they are now." *NEW* Plank Make kills a lot of time, so I decided to make the planks beforehand. While Magic is not necessarily off the table, making planks is.
Summoning:I do not intend to persue charms (outside of daily Bork battles), but I will be gathering the necessary secondaries to use the charms I have. *NEW* I've changed my mind, and decided to do a little Slayer in order to boost my charms. This is not a signifigant focus, however.
Fletching: This is an extremely small priority, and really I just want to save myself some time in the future by boosing it a level or two in a short time. Bank space will quickly become an issue, so I don't want to have a lot of logs hanging out in my bank. So, I need 431 Yew logs to train my Fletching to 85 (Mage Longbow). I intend to have 1k Magic logs that I will fletch and string. These will either be sold or alched.
Fishing: I have a goal of 90 Fishing, so that I can fish Rocktail. I'll be switching back and forth between Monkfish (to sell) and Sharks (for food).
Slayer: Not a terribly large concern, but I can't pass up the chance of some bonus Slayer xp.Iron Dragons is up currently, and I'll stick with that for starters to save a few charges on my Gloves of Dragonslaying. This is just to break up the monotny of Fishing.
I will not repost, but instead, will make relative changes here.
"When you initially log in on the weekend, you will gain approx 2.7x XP for all "normal training" activities (see the question below for a list). While you are logged in, a timer will be running over the time you are logged into the game. Over time, the bonus will decrease to a minimum of 1.1x your usual rate."
HOLY CRAP!
Something of this magnitude needs careful and meticulous planning. Priorities need to be set and materials need to be gathered. Because when that timer starts, Wrthlss Noob is going to explode. I have Friday and Saturday off, so I fully intend to spend every waking moment possible training something. Apologies in advance to Dylan and Zack.
Expensive skills are currently a priority, followed immedately by hard to train skills and skills which require special, untradable materials (Summoning).
Herblore immedately rises to the top of that list, as does Construction. Both skills are skills that I really want to train up. Smithing makes the list from the "hard to train" category, and while Summoning would normally be high on this priority list, I'm happy with my current level. Fletching makes the cut as a wildcard, from the "skills I hate to train" category.
Current Priority List (as of 3/8/10):
#1) Herblore
#2) Smithing
#3) Construction
#4) Summoning
#5) Fletching
My weekend rounders will be Fishing, with possibly a little bit of Slayer and Runecrafting thrown in for good measure.
Preps:
Herblore: I have bought about 3m gp worth of herb seeds, and I plan to continue to farm and possibly do more Herblore throughout the weekend. *NEW* I realized that I would save a lot of time by making unfinished potions, and so this is done. I currently have over 2.6k various unfinished potions stockpiled.
Smithing: I have made plans for trips to GWD to obtain Adamant bars, and I'm saving the bars made from ores obtained from star bonuses. While my goal is 2.5k bars, I will continue to add to this total as time permits. I need at least 89 Smithing for the Ardy Achievement Diary. 2.5k bars will insure at least 80 Smithing.
Construction/
Summoning:
Fletching: This is an extremely small priority, and really I just want to save myself some time in the future by boosing it a level or two in a short time. Bank space will quickly become an issue, so I don't want to have a lot of logs hanging out in my bank. So, I need 431 Yew logs to train my Fletching to 85 (Mage Longbow). I intend to have 1k Magic logs that I will fletch and string. These will either be sold or alched.
Fishing: I have a goal of 90 Fishing, so that I can fish Rocktail. I'll be switching back and forth between Monkfish (to sell) and Sharks (for food).
Slayer: Not a terribly large concern, but I can't pass up the chance of some bonus Slayer xp.
I will not repost, but instead, will make relative changes here.
Labels:
Bonus XP Weekend,
Construction,
Fishing,
Fletching,
Herblore,
Magic,
Planning,
Slayer,
Smithing,
Summoning
"As sand through the hourglass..."
...so are the Days of our Runescape Lives.
Yes, the end of Runescape is upon us. They changed the name of the Hit Points skill to Constitution, and made a minor alteration to how combat works.
They moved the decimal place of all damage related statistics one place to the right. Yes, I know. Devistating.
I'm not going to rant. What I'm going to do is explain why they did what they did, and what it means to me.
What it allows for are potions and items which can boost your maximum HP (now called Life Points) temporarily. So since Wrthlss Noob has 85 Constitution, he has 850 Life Points. So if he drinks a potion (yet to be released) and raises it to 100, he would have a maximum of 1000 Life Points. After taking damage, you could restore your LP to the elevated level by eating!
Before, if you boosted your HP, that bonus was totally gone after you took damage equal to the boost.
It also allows for combat effects that lower your maximum Life Points by reducing your Constitution. Some elusions to a Dragon Warhammer were made, but I don't think this is more than something people think. Nothing official to my knowledge, but it seems logical enough.
It's also not a stretch to imagine this being step 1 to the long discussed reworking of the Combat Triangle. And I doubt that anyone could argue that this needs to be done. Well...yeah, I'm sure someone could actually. But I'm not ranting.
As for what it means to me, I have always used the green bar over the head of my character to determine when to eat. While I know that sharks heal 20 HP (or did), that never really factored into anything I did in-game. Just looking at the bar, I know when it's time to eat and I have a real good idea of how much will be green after I eat.
Really, it doesn't change the way I do business. Sure, there's the occasional "OMG" factor that pops up when I get hit for 36, but it's short lived and causes no adverse affects.
It's something everyone has to get used to.
Yes, the end of Runescape is upon us. They changed the name of the Hit Points skill to Constitution, and made a minor alteration to how combat works.
They moved the decimal place of all damage related statistics one place to the right. Yes, I know. Devistating.
I'm not going to rant. What I'm going to do is explain why they did what they did, and what it means to me.
What it allows for are potions and items which can boost your maximum HP (now called Life Points) temporarily. So since Wrthlss Noob has 85 Constitution, he has 850 Life Points. So if he drinks a potion (yet to be released) and raises it to 100, he would have a maximum of 1000 Life Points. After taking damage, you could restore your LP to the elevated level by eating!
Before, if you boosted your HP, that bonus was totally gone after you took damage equal to the boost.
It also allows for combat effects that lower your maximum Life Points by reducing your Constitution. Some elusions to a Dragon Warhammer were made, but I don't think this is more than something people think. Nothing official to my knowledge, but it seems logical enough.
It's also not a stretch to imagine this being step 1 to the long discussed reworking of the Combat Triangle. And I doubt that anyone could argue that this needs to be done. Well...yeah, I'm sure someone could actually. But I'm not ranting.
As for what it means to me, I have always used the green bar over the head of my character to determine when to eat. While I know that sharks heal 20 HP (or did), that never really factored into anything I did in-game. Just looking at the bar, I know when it's time to eat and I have a real good idea of how much will be green after I eat.
Really, it doesn't change the way I do business. Sure, there's the occasional "OMG" factor that pops up when I get hit for 36, but it's short lived and causes no adverse affects.
It's something everyone has to get used to.
Thursday, January 21, 2010
Summoning Goal Reached!
Finally:
This, coupled with my 75 Farming have opened the door for two long term goals: 99 Woodcutting and 99 Fletching. With the Hydra's scrolls I can re-grow my planted Magic trees instantly. No more wilderness woodcutting, no more competing for resources. But that's for the future.
Coincidentally, I reached another goal that I wasn't actively working on:
This, coupled with my 75 Farming have opened the door for two long term goals: 99 Woodcutting and 99 Fletching. With the Hydra's scrolls I can re-grow my planted Magic trees instantly. No more wilderness woodcutting, no more competing for resources. But that's for the future.
Coincidentally, I reached another goal that I wasn't actively working on:
Runite ore is the best ore there is to mine. While I can't quite smith it yet, it still sells for about 16k per ore.
Next on the list:
Obviously, the "All Skills 75+" goal is next on my plate. While I was a fan on Hunter in the past, I had been having difficulty getting back into it. Imp boxes (71 Hunter) was hard enough for me to get, and I was having some trouble trying to figure out how to handle this.
One thing that is kind of breaking me out of my rut is the new-ish group of hunting animals in the elf land. While I can't catch Grenwall yet, I can catch their bait: Pawya. So I gave it a shot...
Unlike any other hunter animal that you catch with box traps, bait is REQUIRED. And the bait isn't cheap, either. Papayas have been on the rise thanks to the new "extreme" potions (Grenwall quills is an ingredient for one of them). And I quickly learned that you lose a lot of bait.
It's hard not to notice players using the Fruit Bat familiars. Anyone who's played has seen this. The constant sound of the scrolls being used and bananas, lemons, limes and other fruit littering the ground everywhere is usually a dead giveaway. When asked why, everyone who's doing it will tell you: "I'm making money." And the only fruit that is currently worth going through hours of clicking for is: PAPAYAS.
So, having never used a Fruit Bat familiar before, I bought back 100 of the pouches I've sold, converted most into scrolls and set to work. First thing I noticed is that you get a papaya every time it drops fruit. So I started keeping track of what I spent Vs. what I'm "making" (I'm not really making any money since I'm not selling it).
The profit is high. And when I say it's high, I mean: "WHOA MAMA!" I don't have any solid numbers on this yet, but I will soon, and I'll post the result here. But so far, I'm up 500k gp.
I'm currently in the process of figuring up some percentages on profitability, as well as bait loss ratios when catching Pawya. I'll post them once I've got them.
One final note today: that Ardougne Achievement Diary Elite task list is really bugging me, so I've decided to gradually work on Smithing. Summoning will come soon enough (as soon as I get back to Slayer). Progress will be slow, and I maintain no illusions about getting it any day soon, but I am working on it when I can. Gold ore with the Crafting Gauntlets from the Family Crest quest currently seems like the way to go, but I may mix it up with Adamant bars from GWD.
Tuesday, January 12, 2010
Back From Vacation
After spending a week getting 75 Runecrafting, THEN spending a good deal of time getting 1k tickets at Brimhaven Agility Arena, I had to take a break. When it starts feeling like work, it's time to do something else for a while. But the vacation is over.
I'm officially down to 3 skills below 75: Herblore (74), Thieving (71) and Hunter (71). And Herblore is getting close.
There were also 2 quests to do when I got back, and both were a little tough. Blood Runs Deep in particular gave me a good measure of trouble (and I died twice), and it took me a couple days to finish.
A mixed blessing out of The Temple of Senntisten (the other quest) are the Curses. It's an alternate "prayer book" if you will. Gone now are the low level prayers that are pretty much wasted because of Chivalry and Piety. Likewise, Piety's equivelent Curse (as far as I can tell) requires 95 Prayer. And the price of dragon bones continues to skyrocket...not that I would ever buy them. All penguin points are now going to Prayer.
Of course, now that those two quests are done, Jagex has released their second Grandmaster quest. And from what I've been hearing, it's nasty. I meet all the requirements (except for the two Soul Wars requirements), but with my "all skills 75+" goal being just around the corner, that quest is way on the back burner for now.
My origional goal is likewise on track. I managed to get 75 Farming (for Magic Trees), and I'm 2 Summoning levels from 80. As close as I am, I still imagine it's going to take several million GP to get there (not to mention several Slayer assignments).
I'm officially down to 3 skills below 75: Herblore (74), Thieving (71) and Hunter (71). And Herblore is getting close.
There were also 2 quests to do when I got back, and both were a little tough. Blood Runs Deep in particular gave me a good measure of trouble (and I died twice), and it took me a couple days to finish.
A mixed blessing out of The Temple of Senntisten (the other quest) are the Curses. It's an alternate "prayer book" if you will. Gone now are the low level prayers that are pretty much wasted because of Chivalry and Piety. Likewise, Piety's equivelent Curse (as far as I can tell) requires 95 Prayer. And the price of dragon bones continues to skyrocket...not that I would ever buy them. All penguin points are now going to Prayer.
Of course, now that those two quests are done, Jagex has released their second Grandmaster quest. And from what I've been hearing, it's nasty. I meet all the requirements (except for the two Soul Wars requirements), but with my "all skills 75+" goal being just around the corner, that quest is way on the back burner for now.
My origional goal is likewise on track. I managed to get 75 Farming (for Magic Trees), and I'm 2 Summoning levels from 80. As close as I am, I still imagine it's going to take several million GP to get there (not to mention several Slayer assignments).
Labels:
Brimhaven Agility Arena,
Farming,
Herblore,
Planning,
Questing
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